Keeping it up
When I say "life is hard, sigh" people have replied telling me not to be a pessimist, but life is suppose to be hard. If life was easy we would be of this world. This world is broken, the truth hidden from itself. I would actually be afraid if life was easy, that I was doing something wrong to be in such a position. I'm not being a pessimist when I say life is hard. I'm acknowledging it, focused on the truth, and taking another step forward hoping life doesn't become too easy.
Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts
Saturday, 3 December 2016
Saturday, 6 August 2016
Keep it Rolling
I'm just going to go straight on with what else I had left unfulfilled. I've been watching people playing games which I would never play. True I've said before it's not a thing you do with some of the epic story games out there but I do see why you would do it if you wouldn't ever end up playing it. To some degree it's so I don't spend so much time and money on games. Obviously I still play some but I've reduced the time I play quite significantly. Anyways what does this have to do with what I've left unfulfilled?
Well while watching I've always thought that it would be something that I would possibly do myself. However one thing I've noticed is that people really like profanity. Of course if I was ever going to do something like this I'd keep it clean. I think this is just something that this world likes. Like one of the most popular card games is Card Against Humanity which is by far one of the most disgusting games I can think of. Lots of youtube channels have some sort of swearing or rage. So once again if I was to do this I would not be doing it to get lots of subscribers. It would be just something I would like to try so I can share my thoughts about games and stuff while I'm playing. I've been watching Super Beards Bros and I thought it be a great thing to have someone to converse with or least to fill the time I wasn't talking. Just like with the card game this means I'd have to get someone to volunteer to do this.
So put it this way, I've taken steps to start this. Got someone to volunteer and worked on some recording stuff to test visual and audio. Already had a camera which I need for study stuff and used some free software so haven't put in any additional money to do this which is a plus. Got to test some video framerate and file sizing but it's looking quite possible. Don't know what theme we are going for yet but there's always some sort of theme or hook when people do these things. Like the Super Beard Bros have beards ... lol well they tried different things during their show but they used the beard thing as a starting hook.
I think the main thing for me is to be able to do this but to still keep it where it doesn't tread on my Christian belief if I was to say it. Just like with designing the card game this is the most important thing. Lots of games and youtube channels do this to peak people's interest. This is not my purpose. My purpose is to share a part of me and I hope it's the part that reflects Jesus ... however that happens I'm not quite sure but I can always pray for that to happen. I guess being intentional is the first part. If you have any ideas or want to help pass me a message. Once again any help would be appreciated.
Weird how getting out of the house and talking to people (through Poke evangelism) pushes me to press on in my other projects in life. Maybe it's because I can see it doing something, moving forward. Something that I sometimes have a hard time seeing when I do things. Hope it transfer to other areas of my life, like study and work :D.
Getting the ball rolling
Been awhile again but I won't get into that. Also was going to post about Pokemon Go but think I'll update about what I have been doing. I mention Pokemon Go because it has been somewhat an idea about moving faster. With the Pokemon Go craze I find that opportunity to Poke evangelise will be the next few months. If I leave it any longer there would be less people out about catching Pokemon so less opportunity to talk to them. With this in mind I suddenly decided to push some things forward which I have been talking about doing but been left on the backburner.
So one of the things I've really left sitting around is the card game I designed about a year ago. It was quickly developed and then it just sat there after a few playtests. It a game about going to the gaming arcade and playing on arcade machines. I clearly state gaming arcade as people have been confused with shopping arcades so no its not a game about shopping. Pretty much went for this game theme because of my time in gaming arcades playing games with friends. It's a bit hard to explain the mechanics without visuals so if you want to know how it goes just ask me and we can play a game if I've got it with me. I stopped doing anything with it because it had become a physical thing already and would be difficult to move any further in production idea. Currently the card/boardgame industry has been pretty flooded with game developers so to even consider producing something would mean a lot of commitment would be needed. Not saying I don't have any commitment to producing this game but because I wouldn't be doing stuff like the graphics I would need to get someone else to do that stuff and its not like I have any money to pay them. That was pretty much the reason its just been sitting around.
However lately people have been telling me I should go forward with it (especially those who have playtested it). I took awhile thinking about it but so I did some research. It not like an impossible thing but there are things I need to consider to be able to continue. One, the most likely way I would be able to produce this way is through Kickstarter. Developer companies would only take a look at my game if I had a name for myself but I don't. They have too many people submitting games to them so would be unlikely they would have time to see mine. This means I'd have to be able to set that up. I'd have to one, make sure the playtesting is in its final stage, two, research the production needs, three, work out the costs and charge for the game and four, get a team to do the stuff I can't do. So that comes to the second thing I need to consider, the team. I'd have to find people who don't mind giving up their time to help with what I can't do. I don't have funding to actually pay anyone so the team would need to probably be volunteers. As said before there'd need to be some sort of commitment so I don't really want to bug anyone to just volunteer time for just a pet project. This is probably one of the big things that's keeping from moving on but with the people saying that my game might just be worth producing might as well give it a try ... And lastly I need to consider how much time this will all take. I've been told that playtesting can take years ... but I think with my calculating that hopefully I can reduce the time on that. That said with the volunteers, I don't expect to put the majority of their time on this so it would be hard to predict how long it would take. This is why commitment is such a important thing if I want to move forward with it.
So what did I mean when I said I was pushing forward? Well I've started asking people to help me. I mean there's no harm I guess as long as I don't expect too much. Everyone has their own lives too so I don't want to encroach on that time. I'm been somewhat careful with who I ask so not to put any pressure on them. I've been getting positive responses so we'll see what happens in the future. Currently got some graphics worked on and someone to work on finances but that'll be late game. If you know anyone who's up for helping on such a project contact me about it. If you want to help out that be cool too. Any help would be appreciated :).
I'm looking forward to where this could possibly go. I don't expect to make money from it but it be great to be able to share this with people and see a completed product. You will be updated on any, if any, major progress is made.
Saturday, 16 April 2016
Rolling Over
I did post about some board gaming stuff but then I realized how much of it was just on how game were and not about life, which it blog should be on, as life is hard. So I made it harder by starting a game exclusive blog. I guess I could have gone back to my old blog When I'm not playing games, however then I'd have to clean it up because it has my old stuff on it. You're welcome to go and read the stuff that's there. The new blog is called Play it Interesting. I will put board game stuff on it, and possibly video game stuff depending on what I feel like. Now I need to manage more stuff ... great.
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